Emotional Zones is a handle that overlays an open scene. The host will typically collects emotions suggested by the audience. The host then divides the stage into three parts assigning an emotion to each section. For example, stage left is joy, center stage is sadness and stage right is hopeful. One would hope that in regular course of a scene the performers would naturally move across the stage and be affected by the designated emotion.
Once the environment is called out the players will create the environment. It is done without conversing or planning. Players will become trees, rocks, birds, or characters. No scene is started, just the creation of the environment. The ‘shift’ comes in when all the players are on stage and the environment has been established. Another environment is called out and the players must make a seamless transformation into the other environment.
Each of the performers is assigned an emotion by the host. There should be a wide range of emotions. For example, angry, happy, sad, smug, frustrated, etc. The hose should avoid having emotions that are too similar. It is a good idea for the host to recap which performer has been assigned which emotion.