- Day In the Life
This is your day.
In this scene we need an audience volunteer to tell us all about a day in their life. The players will recreate that day for us all to see.
Try to get a real day that happened to the audience volunteer. The host should get a few key points about the day, avoiding extreme detail. A mundane day will certainly be embellished by the players. It is helpful to get a brief character description about the audience volunteer. Usually a one word description will suffice. The players in the scene portray the key points key points elicited from the audience member. It is important to try and include them all. The audience is listening.
While the narrative elements are supplied by the audience volunteer the players should not lose track of following the STEPS of a narrative. Take the time to create a setting, show the ties or relationship and character. Even if how the scene get sorted is known the trip there is stronger with a fleshed out and embellished narrative.
The host must be nice to the audience member. Nothing will alienate the entire audience quicker than hacking on an audience volunteer.
- Make the audience member out to be an spectacular superhero.
- Make the audience member a likable villain.
Ding Dong – As players create the audience member’s day they are interrupted by a “ding dong” when they are wrong. This is a mash up of a should have said endowment game.
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