In this exercise a group of players will create an environment within a few seconds. The players can be objects in the environment, sound effects, or characters typical to that environment.
Once the environment is called out the players will create the environment. It is done without conversing or planning. Players will become trees, rocks, birds, or characters. No scene is started, just the creation of the environment. The ‘shift’ comes in when all the players are on stage and the environment has been established. Another environment is called out and the players must make a seamless transformation into the other environment.
- Keep environment and change its emotion (angry airport), or change its era (prehistoric airport).
- Slideshow – Performance version of this exercise.