Hitch Hiker. Please set up a car with four chairs and a mime steering wheel. Car can be used as a tool to accentuate the reality of any scene that involves a car. This structure focuses on the setting exercise Car. This is a detailed setting exercise that helps players work on mime objects, mime… Read More »
The players stand like statues but keep an eye on each other. One players starts to mill around the room. Briskly moving in and out and around the players standing still. The player must try their best to maintain eye contact with the solitary milling player.
The leader calls out “jump” to the players milling about the room. Every player will make a small jump and strike a random pose. This new pose struck by the player could inform the setting, or ties of a narrative. The leader ask a player to discuss their position from a stand point of the STEPS narrative and then the group starts milling about again.