Killer Bunny is deprecated because it is stupid and useless.
Elephant, Bunny, Bippity Bippity Bop
Everyone form a circle with one player in the centre. This warm-up breaks the ice, gets people listening and gets the blood flowing.
The player in the centre of the circle starts to spin madly. They may close their eyes, they may count to ten, they may be silent. The goal of the player in the center is to “surprise” one of the players in the circle. The player in the center must make a strong and clear choice about which player in the circle has been “surprised.”
Three players in the circle must quickly form a three part bunny character. The player pointed at must mime the buck teeth, and the two players on either side of the trunk mime tall floppy ears. All three must make a carrot chewing noise like a happy bunny. This is the simplest description of the bunny. There will be many house variations on how to create the 3 part bunny.
The challenge is to create the 3 part bunny character very quickly. There is not room for indecision. The player in the center of the circle is going to be yelling “bippity bippity bunnybop” as fast as possible. If the 3 part bunny character is not munching a carrot (fully created) before the player in the center finishes yelling “bippity bippity bunnybop” someone from the bunny character will be moved to the center.
In Killer Bunny the centerpiece of the Bunny can turn to either side and start eating one of it’s ears. If another player in the circle yells “die” before the bunny auto digests its own ear the eating stops. This is a competitive version of Bunny. If the player making up the ear gets eaten she is out of the circle. If someone yells “die” before the bunny eats her own ear then the self eating player is out.
This is a great listening and commitment warm up. Players must be listening to the cue of being pointed at, as well as listening for when their neighbour has been “surprised.” It is definitely an example of listening with one’s eyes and brain instead of the usual listening for words with your ears. Players must respond so fast to build their 3 part bunny character that there is no room for hesitation. Folks who overthink and worry about how they appear can get some relief with this warm up.
Move from an bunny to a more complicated multi part character. For example a dragon with flaming mouth, two wings and a long tail. Making the character asymmetric heightens the level of listening and attention to detail required.
Make up your own house characters: Charlies Angels, Church, Car, Tank, Snake, etc.
- Bippity Bippity Bopaphant- Players create a chewing bunny with two tall ears and make a carrot chewing noise. While these variations are endless bunny is very common.
- Bippity Bippity Bop – No characters involved at all. Just fast talking deceit.
Summer camps throughout the ages. I also took the liberty of renaming the elephant and bunny subs of Bippity Bippity Bop.